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Title                   : de_kneedeep
Release Date		: Initial release Oct 31, 2005. Bug and balance fix release Feb 15, 2006
Author                  : Kyle "[AF]Meelo" Romano
E-mail Address          : kromano@shaw.ca
Web Site		: N/A Currently.
Other Files by Author	: Currently nothing released
Misc Author Info	: Keep your fork. There's pie!
Additional Credits	: Most of the base textures I used were from Mayang's
                          Free Texture Library: http://www.mayang.com/textures/

Description             : A Doom inspired defusal map. Spent a number of hours
			  building custom models and textures for it.

Instructions		: Place the .BSP, .TXT and .NAV files in your cstrike/maps folder
            	        (i.e C:\Steam\SteamApps\username\counter-strike source\cstrike\maps)

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* Play Information *

Game			: Counter-Strike: Source
Bots                    : The bots navigate the entire map with few problems,
New Sounds              : No, sadly.
New Graphics            : Yes. Roughly 50% or so of the textures in the map were
		          made by me as well as about a dozen new props.

* Construction *

Base                    : New level, inspired from Doom 3 (and some of the props
			  from Fallout)
Build Time              : I honestly couldn't say.
Editor(s) used          : Hammer 4.0, 3ds Max 5.1, Photoshop 7.1
Known Bugs              : Occasionally the bots will get stuck in doorways, but they change
			  path after a few moments. The dynamic prop servers that explode with
			  the C4 frequently don't leave debris. I can't figure out why although
			  they are supposed to.

* Special Thanks To *

Dagok for providing his expertise and constant assistance (plus hosting my map)
The Hanker Chief for helping playtest and check for bugs
j355_1337 for being a jerk
http://www.mayang.com/textures/ for all the textures I used as a base for a lot of my work
Dustin wants me to dedicate my map to him. Fat chance.
And lastly, to the CS:S bot Matt, for killing Colonel Lingus last night.

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* Copyright / Permissions *

This level is Copyright @ 2005 by Kyle "[AF]Meelo" Romano.

Authors MAY NOT use this level as a base to build additional levels.

You MAY distribute this BSP, provided you include this file, with
no modifications.  You MAY distribute this file in any electronic
format (BBS, Diskette, CD, etc) for non-profit purposes, as long as
you include this file intact (for instance, you may include it on a
CD that comes free with a book or magazine) and ask my permission first.

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